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Ratscript
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Language Design and Syntax | Standard Library | Style | Roadmap

Out-of-Date: Bridge | Easter Eggs | Errors | Storage

Comparison of Languages | Letter from Bjarne Stroustrup | Letter from Guido Van Rossum

Related: SIMPLEXpress

Vision

Ratscript was originally designed to speed up testing and content development for the Operation SpyRat series. It is now being developed as a full programming language especially geared towards game development, but practical in many other scenarios.

Gathering Community Feedback

As we settle on various language design choices amongst ourselves, we should make full use of the DEV community to gather feedback on the language design. Once the initial syntax document is finished, we can start posting periodic articles through MousePaw Media's DEV account describing a particular feature, and asking for community feedback.

However, as with any project, we must make the final decision ourselves. A good example is the subordination operator, something that is bound to be highly controversial (largely due to its novelty), but which we (especially Jason) really believe strongly in.

Versions

NOTE: Until we're ready to release 1.0, use 0.x.
  • Ratscript Norvegicus (1.x) is the current development version. It is designed to introduce all the major features of the language.
  • Ratscript Merriami (2.x) is a planned future version.
  • Ratscript Tanezumi (3.x) is a planned future version.
Last Author
ardunster
Last Edited
Aug 14 2020, 3:36 PM

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jcmcdonald changed the edit policy from "All Users" to "Ratscript [Project] (Project)".Jan 6 2015, 7:40 PM
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