Page MenuHomePhabricator

DiamondQuest Miner Preliminary Sketches
OpenPublic

Mock History

Current Revision116

Mock Description

More about her design can be found here. Digital sketches can be found here.

Event Timeline

I love the current revision models! The TNT model would have to be head-on at first, and then turn to the side.

Inline Comments

Looks great, but due to physics, the braid with swing away from the side that is reaching up.

jcmcdonald added inline comment(s).
Inline Comments

The idle animation will still need to be a side-view, as if the character were walking and just stopped.

Random thought; what would she look like with a nose, especially a comically bulbous nose? Then you could have the front of the helmet rest on said nose.

Love the face!!!

The game splash screen, banner, and logo could be based on a non-blocky version of this same character, holding a giant diamond and making an "ooooooooooo" face.

The other reason to have the braid swing opposite to the hand is to complement the character's motion line.

I hit submit too quickly.

GREAT job! Loving the progress so far.

emlarson renamed an image (PlayerActionsWithComments.jpg) from PlayerActions.jpg to PlayerActionsWithComments.jpg.
emlarson updated an image's (Nose.jpg) description. (Show Details)

Any thoughts on colors? Some hex codes I found that might look nice are #be8f65 for her skin, #3B354F for her hair, and then something that really pops for her helmet and outfit.

I like those colors. I would recommend creating an official color palette, based on your colors and those in M117. All UI design work will pull from that.

Here's an example of how to format a color & font palette. (Inkscape is great for this): M102

Inline Comments

Yes, definitely! It adds a lot to the face.

I still love this. The nose will make it even more comical. :o)